1. Load a pak
Drop training_timing_bar.pak here, or click to choose it.
The installed pak, the original .bak, or one saved from this editor. The controls start from whatever you load.
The installed pak, the original .bak, or one saved from this editor. The controls start from whatever you load.
No file loaded.
2. Presets and save
Put the download in data_packages as training_timing_bar.pak, then restart the game. X: + moves right, − moves left. Y: + moves down, − moves up. Element offsets are relative to where the game puts that element on its own bar.
Drawn from measurements of your screenshots, so expect a few pixels of difference from the game.
Values written to the pak
| What | P1 / P3 | P2 / P4 |
|---|
The script uses 2048 = 1 pixel at 1080p. P3 and P4 (2v2) share P1's and P2's settings.